Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: We believe the issue reported with enemy arrows pointing to invisible enemies was actually those worms going right behind the background.Your IP address has been temporarily blocked due to a large number of HTTP requests.Worms should no longer hide behind background elements.Compete mode timers will use day/minute/hour instead of days/minutes/hours when appropriate.Hive miniboss projectiles should appear as expected, even if they come at the player from off screen.Circle Burst’s halves projectile scale to distract less from the player.Elites have had their size modifiers adjusted to prevent completely out of scale enemies.Sharpshooter projectile speed boost lowered from 100% to 50%.Enraged sentinel’s bullet spam second phase attack has larger bullets.Enraged sentinel no longer uses its spike dash attack.Sentinel spike dash reworked to be faster, smoother and be more of a threat.Solo yellow attacks are now affected by splash radius stat boosts.Base Damage stat boosts dropped from 15% to 10%, but still never deteriorate.If you have not beaten the Sentinel before, a tutorial laser will prevent you from entering the room without understanding the dodge mechanic.New tutorial tool tip to explain music track changes when players collect their first sound pickup.UI revamped around the music track cycling feature.Most ranged enemies now telegraph their attacks before firing any projectiles at the player.Main menu and replay buttons added to play mode game over screen.Added a movement step to the start of the tutorial.Hearts are now called “Heart” instead of “Health” in their tooltips and have had their descriptions removed.Meg’s projectiles have had their sprites updated.New tracks have had their volume levels adjusted.Game over screen theme has had its volume lowered.Meg&Byte's death sound has had its volume lowered.Below are all the changes and fixes to this build. If not this demo will remain up in some form. We hope you keep playing the game once we go over to Steam. Thank you all for the wonderful feedback and ideas. This is the last web compete mode and to celebrate the coming release top 3 winners of the boss 3% speed run will get a free Steam key to Beat Blast. Join our discord to participate Thank you all for the wonderful feedback and ideas. This is the last web compete mode and to celebrate the coming release top 3 winners of the boss 3 speed run will get a free Steam key to Beat Blast. Certain parts of the demo will be stepped back and removed in anticipation of our Aug 14 Steam release date. Certain parts of the demo will be stepped back and removed in anticipation of our Aug 14 Steam release date. This is the last week for the full web demo.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |